In the Formal World there is no such thing as free will - obviously there can't be or else there be nothing ‘formal’ about it. Formal means that everything is decided in advance - it means [1] That certain conditions...
Paradox (or self-contradiction) is present, in seed form, in even the simplest of machines, in even the most basic of tools. There is paradoxicality even in machines as simple as a plough or water wheel. It may not be in...
We can go along with what happens, but we can't predict what will happen. We can’t know what is going to happen before it happens. This creates a glitch because we - by default - refuse to have anything to...
The worlds we create for ourselves with our thinking are unreal worlds. They have no depth to them; they are wholly superficial. However grand. however splendid it all might seem (and it can seem very grand, very imposing, very splendid)...
In a Finite Game everything is always strictly ‘black and white’ - you're either with us or against us, you’re either part of the solution, or you’re part of the problem, etc., etc. This is its limitation, of course -...
The Extrinsic Self - which is to say, ‘the self which is based entirely on rules’ - and the State of Openness are completely incompatible with each other. Or rather, the Extrinsic Self is incompatible with Openness, since Openness doesn't...
In the Unreversed (or 'open') World there are no goals, and there is - therefore - none of the satisfaction that comes from successfully approaching them. There’s no goal-orientated motivation, there is no euphoric reward for effective controlling, no kudos...