The knowledge needed to play a game is the same thing as that game; the information that we need to have in order to operate within the simulation is that simulation. Whatever comes out of the system is that very...
To be conscious of thought is to see through it, but whoever sees through thought? When does this ever happen? Far from ‘seeing through thought’ we’re ‘enclosed within it’ - we only go where thought says we should go, we...
The self can only exist within an environment that validates it, an environment that supports and facilitates it. Outside of this special environment, there can be no self. The self or ego is a function of this environment therefore -...
There is only one way for things to be in the Artificial World and that is the way that they have been specified as being, the way that they have been officially stated as being. This couldn't be any other...
The world we have been given (and within which we are required to live our lives) is absurdly narrow, absurdly rigid, absurdly lacking in any actual content. It's a simulated world, in other words, rather than being ‘the actual real...
Eric Berne makes the argument that the reason we play games is to avoid unstructured time. ‘Games’ and ‘pastimes’ are how we get through that space that exists between 'waking up in the morning' and 'going back to sleep last...
The Equilibrium World – which is, we might say, ‘a world in which everything has been standardized’ - is a place of forgetting. We forget that there is (or ever was) anything else apart from the Equilibrium World and we...
Whenever we buy into some version of reality that excludes all other versions then what we end up with is the Nullity, and this turns out to be very bad news for us. This turns out to be the worst...